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| 1 | <?php declare(strict_types=1); |
| 2 | |
| 3 | /** |
| 4 | * Clansuite Server Query |
| 5 | * |
| 6 | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 7 | * SPDX-License-Identifier: MIT |
| 8 | * |
| 9 | * For the full copyright and license information, please view |
| 10 | * the LICENSE file that was distributed with this source code. |
| 11 | */ |
| 12 | |
| 13 | namespace Clansuite\ServerQuery\ServerProtocols; |
| 14 | |
| 15 | use Override; |
| 16 | |
| 17 | /** |
| 18 | * Implements the query protocol for Ark: Survival Evolved servers. |
| 19 | * Utilizes the Steam query protocol to retrieve server information, player lists, and game statistics. |
| 20 | */ |
| 21 | class ArkSurvivalEvolved extends Steam |
| 22 | { |
| 23 | /** |
| 24 | * Protocol name. |
| 25 | */ |
| 26 | public string $name = 'Ark: Survival Evolved'; |
| 27 | |
| 28 | /** |
| 29 | * List of supported games. |
| 30 | * |
| 31 | * @var array<string> |
| 32 | */ |
| 33 | public array $supportedGames = ['Ark: Survival Evolved']; |
| 34 | |
| 35 | /** |
| 36 | * Protocol identifier. |
| 37 | */ |
| 38 | public string $protocol = 'A2S'; |
| 39 | |
| 40 | /** |
| 41 | * Game series. |
| 42 | * |
| 43 | * @var array<string> |
| 44 | */ |
| 45 | public array $game_series_list = ['Ark: Survival Evolved']; |
| 46 | protected int $port_diff = 19238; |
| 47 | |
| 48 | /** |
| 49 | * Constructor for Ark: Survival Evolved. |
| 50 | * |
| 51 | * @param string $address Server address |
| 52 | * @param int $port Port number (game port if autoCalculateQueryPort is true, query port if false) |
| 53 | * @param bool $autoCalculateQueryPort Whether to auto-calculate query port (default: true) |
| 54 | */ |
| 55 | public function __construct(string $address, int $port, protected bool $autoCalculateQueryPort = true) |
| 56 | { |
| 57 | parent::__construct($address, $port); |
| 58 | } |
| 59 | |
| 60 | /** |
| 61 | * Returns a native join URI for Ark SE. |
| 62 | */ |
| 63 | #[Override] |
| 64 | public function getNativeJoinURI(): string |
| 65 | { |
| 66 | return 'steam://connect/' . $this->address . ':' . $this->hostport; |
| 67 | } |
| 68 | |
| 69 | /** |
| 70 | * query_server method. |
| 71 | */ |
| 72 | #[Override] |
| 73 | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 74 | { |
| 75 | if ($this->autoCalculateQueryPort) { |
| 76 | // For Ark SE, the query port is typically game_port + 19238 |
| 77 | // Store original queryport and calculate the correct one |
| 78 | $originalQueryPort = $this->queryport; |
| 79 | $this->queryport = ($this->queryport ?? 0) + $this->port_diff; |
| 80 | |
| 81 | $result = parent::query_server($getPlayers, $getRules); |
| 82 | |
| 83 | // Restore original queryport |
| 84 | $this->queryport = $originalQueryPort; |
| 85 | |
| 86 | return $result; |
| 87 | } |
| 88 | |
| 89 | // Use the provided port directly as query port |
| 90 | return parent::query_server($getPlayers, $getRules); |
| 91 | } |
| 92 | } |