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| 1 | <?php |
| 2 | |
| 3 | declare(strict_types=1); |
| 4 | |
| 5 | /** |
| 6 | * Clansuite Server Query |
| 7 | * |
| 8 | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 9 | * SPDX-License-Identifier: MIT |
| 10 | * |
| 11 | * For the full copyright and license information, please view |
| 12 | * the LICENSE file that was distributed with this source code. |
| 13 | */ |
| 14 | |
| 15 | namespace Clansuite\ServerQuery\ServerProtocols; |
| 16 | |
| 17 | use function array_key_exists; |
| 18 | use function max; |
| 19 | use function ord; |
| 20 | use function strlen; |
| 21 | use function strpos; |
| 22 | use function substr; |
| 23 | use Clansuite\Capture\Protocol\ProtocolInterface; |
| 24 | use Clansuite\Capture\ServerAddress; |
| 25 | use Clansuite\Capture\ServerInfo; |
| 26 | use Clansuite\ServerQuery\CSQuery; |
| 27 | use Override; |
| 28 | |
| 29 | /** |
| 30 | * All-Seeing Eye protocol implementation. |
| 31 | * |
| 32 | * Used for Multi Theft Auto and other ASE-based games. |
| 33 | */ |
| 34 | class Ase extends CSQuery implements ProtocolInterface |
| 35 | { |
| 36 | /** |
| 37 | * Protocol name. |
| 38 | */ |
| 39 | public string $name = 'All-Seeing Eye'; |
| 40 | |
| 41 | /** |
| 42 | * List of supported games. |
| 43 | * |
| 44 | * @var array<string> |
| 45 | */ |
| 46 | public array $supportedGames = ['Multi Theft Auto']; |
| 47 | |
| 48 | /** |
| 49 | * Protocol identifier. |
| 50 | */ |
| 51 | public string $protocol = 'ASE'; |
| 52 | |
| 53 | /** |
| 54 | * Game series. |
| 55 | * |
| 56 | * @var array<string> |
| 57 | */ |
| 58 | public array $game_series_list = ['ASE']; |
| 59 | |
| 60 | /** |
| 61 | * Constructor. |
| 62 | */ |
| 63 | public function __construct(?string $address = null, ?int $queryport = null) |
| 64 | { |
| 65 | parent::__construct(); |
| 66 | |
| 67 | if ($address !== null) { |
| 68 | $this->address = $address; |
| 69 | } |
| 70 | |
| 71 | if ($queryport !== null) { |
| 72 | $this->queryport = $queryport; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | /** |
| 77 | * query_server method. |
| 78 | */ |
| 79 | #[Override] |
| 80 | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 81 | { |
| 82 | if ($this->online) { |
| 83 | $this->reset(); |
| 84 | } |
| 85 | |
| 86 | $command = 's'; |
| 87 | |
| 88 | $address = $this->address ?? ''; |
| 89 | $port = $this->queryport ?? 0; |
| 90 | |
| 91 | if (($result = $this->sendCommand($address, $port, $command)) === '' || ($result = $this->sendCommand($address, $port, $command)) === '0' || ($result = $this->sendCommand($address, $port, $command)) === false) { |
| 92 | $this->errstr = 'No reply received'; |
| 93 | |
| 94 | return false; |
| 95 | } |
| 96 | |
| 97 | // Check for valid response |
| 98 | if (strlen($result) < 4) { |
| 99 | $this->errstr = 'Response too short'; |
| 100 | |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | // Read the header |
| 105 | $header = substr($result, 0, 4); |
| 106 | |
| 107 | if ($header !== 'EYE1') { |
| 108 | $this->errstr = 'Invalid header'; |
| 109 | |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | $buffer = substr($result, 4); |
| 114 | |
| 115 | // Read fixed header fields |
| 116 | $this->rules = []; |
| 117 | $gamename = $this->readLengthPrefixedString($buffer); |
| 118 | $port = $this->readLengthPrefixedString($buffer); |
| 119 | $servername = $this->readLengthPrefixedString($buffer); |
| 120 | $gametype = $this->readLengthPrefixedString($buffer); |
| 121 | $map = $this->readLengthPrefixedString($buffer); |
| 122 | $version = $this->readLengthPrefixedString($buffer); |
| 123 | $password = $this->readLengthPrefixedString($buffer); |
| 124 | $num_players = $this->readLengthPrefixedString($buffer); |
| 125 | $max_players = $this->readLengthPrefixedString($buffer); |
| 126 | |
| 127 | // Populate initial rule set from those fields so callers can access them via rules |
| 128 | if ($gamename !== '') { |
| 129 | $this->rules['gamename'] = $gamename; |
| 130 | } |
| 131 | |
| 132 | if ($port !== '') { |
| 133 | $this->rules['port'] = $port; |
| 134 | } |
| 135 | |
| 136 | if ($servername !== '') { |
| 137 | $this->rules['hostname'] = $servername; |
| 138 | } |
| 139 | |
| 140 | if ($gametype !== '') { |
| 141 | $this->rules['gametype'] = $gametype; |
| 142 | } |
| 143 | |
| 144 | if ($map !== '') { |
| 145 | $this->rules['map'] = $map; |
| 146 | } |
| 147 | |
| 148 | if ($version !== '') { |
| 149 | $this->rules['version'] = $version; |
| 150 | } |
| 151 | |
| 152 | if ($password !== '') { |
| 153 | $this->rules['password'] = $password; |
| 154 | } |
| 155 | |
| 156 | if ($num_players !== '') { |
| 157 | $this->rules['num_players'] = $num_players; |
| 158 | } |
| 159 | |
| 160 | if ($max_players !== '') { |
| 161 | $this->rules['max_players'] = $max_players; |
| 162 | } |
| 163 | |
| 164 | // Default dedicated flag |
| 165 | if (!array_key_exists('dedicated', $this->rules)) { |
| 166 | $this->rules['dedicated'] = 1; |
| 167 | } |
| 168 | |
| 169 | // Parse remaining key/value pairs |
| 170 | while ($buffer !== '') { |
| 171 | $key = $this->readLengthPrefixedString($buffer); |
| 172 | |
| 173 | if ($key === '' || $key === '0') { |
| 174 | break; |
| 175 | } |
| 176 | $value = $this->readLengthPrefixedString($buffer); |
| 177 | $this->rules[$key] = $value; |
| 178 | } |
| 179 | |
| 180 | // Parse players |
| 181 | $this->players = []; |
| 182 | |
| 183 | while ($buffer !== '') { |
| 184 | $flags = ord($buffer[0]); |
| 185 | $buffer = substr($buffer, 1); |
| 186 | |
| 187 | $player = []; |
| 188 | |
| 189 | if (($flags & 1) !== 0) { |
| 190 | $player['name'] = $this->readLengthPrefixedString($buffer); |
| 191 | } |
| 192 | |
| 193 | if (($flags & 2) !== 0) { |
| 194 | $player['team'] = $this->readLengthPrefixedString($buffer); |
| 195 | } |
| 196 | |
| 197 | if (($flags & 4) !== 0) { |
| 198 | $player['skin'] = $this->readLengthPrefixedString($buffer); |
| 199 | } |
| 200 | |
| 201 | if (($flags & 8) !== 0) { |
| 202 | $player['score'] = $this->readLengthPrefixedString($buffer); |
| 203 | } |
| 204 | |
| 205 | if (($flags & 16) !== 0) { |
| 206 | $player['ping'] = $this->readLengthPrefixedString($buffer); |
| 207 | } |
| 208 | |
| 209 | if (($flags & 32) !== 0) { |
| 210 | $player['time'] = $this->readLengthPrefixedString($buffer); |
| 211 | } |
| 212 | |
| 213 | if ($player !== []) { |
| 214 | $this->players[] = $player; |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | // Set info from rules |
| 219 | $this->gamename = (string) ($this->rules['gamename'] ?? ''); |
| 220 | $this->gametype = (string) ($this->rules['gametype'] ?? ''); |
| 221 | $this->mapname = (string) ($this->rules['map'] ?? ''); |
| 222 | $this->gameversion = (string) ($this->rules['version'] ?? ''); |
| 223 | $this->servertitle = (string) ($this->rules['hostname'] ?? ''); |
| 224 | $this->numplayers = (int) ($this->rules['num_players'] ?? 0); |
| 225 | $this->maxplayers = (int) ($this->rules['max_players'] ?? 0); |
| 226 | $this->password = (int) ($this->rules['password'] ?? 0); |
| 227 | $this->hostport = (int) ($this->rules['port'] ?? 0); |
| 228 | |
| 229 | $this->online = true; |
| 230 | |
| 231 | return true; |
| 232 | } |
| 233 | |
| 234 | /** |
| 235 | * query method. |
| 236 | */ |
| 237 | #[Override] |
| 238 | public function query(ServerAddress $addr): ServerInfo |
| 239 | { |
| 240 | $this->address = $addr->ip; |
| 241 | $this->queryport = $addr->port; |
| 242 | |
| 243 | $this->query_server(); |
| 244 | |
| 245 | $info = new ServerInfo; |
| 246 | $info->address = $addr->ip; |
| 247 | $info->queryport = $addr->port; |
| 248 | $info->online = $this->online; |
| 249 | $info->gamename = $this->gamename; |
| 250 | $info->gameversion = $this->gameversion; |
| 251 | $info->servertitle = $this->servertitle; |
| 252 | $info->mapname = $this->mapname; |
| 253 | $info->gametype = $this->gametype; |
| 254 | $info->numplayers = $this->numplayers; |
| 255 | $info->maxplayers = $this->maxplayers; |
| 256 | $info->players = $this->players; |
| 257 | $info->rules = $this->rules; |
| 258 | $info->errstr = $this->errstr; |
| 259 | |
| 260 | return $info; |
| 261 | } |
| 262 | |
| 263 | /** |
| 264 | * getProtocolName method. |
| 265 | */ |
| 266 | #[Override] |
| 267 | public function getProtocolName(): string |
| 268 | { |
| 269 | return $this->protocol; |
| 270 | } |
| 271 | |
| 272 | /** |
| 273 | * getVersion method. |
| 274 | */ |
| 275 | #[Override] |
| 276 | public function getVersion(ServerInfo $info): string |
| 277 | { |
| 278 | return $info->gameversion ?? 'unknown'; |
| 279 | } |
| 280 | |
| 281 | private function readLengthPrefixedString(string &$buffer): string |
| 282 | { |
| 283 | // If buffer is empty, return empty string |
| 284 | if (!isset($buffer[0])) { |
| 285 | return ''; |
| 286 | } |
| 287 | |
| 288 | $length = ord($buffer[0]); |
| 289 | // consume length byte |
| 290 | $buffer = substr($buffer, 1); |
| 291 | |
| 292 | // the strings include an extra trailing byte; callers expect length-1 content |
| 293 | $readLen = max($length - 1, 0); |
| 294 | |
| 295 | // if declared read length is larger than remaining buffer, clamp it |
| 296 | $remaining = strlen($buffer); |
| 297 | |
| 298 | if ($readLen > $remaining) { |
| 299 | $readLen = $remaining; |
| 300 | } |
| 301 | |
| 302 | $string = substr($buffer, 0, $readLen); |
| 303 | $nullPos = strpos($string, "\0"); |
| 304 | |
| 305 | if ($nullPos !== false) { |
| 306 | $string = substr($string, 0, $nullPos); |
| 307 | } |
| 308 | |
| 309 | // advance buffer to the next length-prefixed string |
| 310 | $buffer = substr($buffer, $readLen); |
| 311 | |
| 312 | return $string; |
| 313 | } |
| 314 | } |