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| 1 | <?php declare(strict_types=1); |
| 2 | |
| 3 | /** |
| 4 | * Clansuite Server Query |
| 5 | * |
| 6 | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 7 | * SPDX-License-Identifier: MIT |
| 8 | * |
| 9 | * For the full copyright and license information, please view |
| 10 | * the LICENSE file that was distributed with this source code. |
| 11 | */ |
| 12 | |
| 13 | namespace Clansuite\ServerQuery\ServerProtocols; |
| 14 | |
| 15 | use function count; |
| 16 | use function file_get_contents; |
| 17 | use function is_array; |
| 18 | use function is_int; |
| 19 | use function is_numeric; |
| 20 | use function is_string; |
| 21 | use function json_decode; |
| 22 | use function random_int; |
| 23 | use function stream_context_create; |
| 24 | use Clansuite\Capture\Protocol\ProtocolInterface; |
| 25 | use Clansuite\Capture\ServerAddress; |
| 26 | use Clansuite\Capture\ServerInfo; |
| 27 | use Clansuite\ServerQuery\CSQuery; |
| 28 | use Override; |
| 29 | |
| 30 | /** |
| 31 | * Assetto Corsa protocol implementation. |
| 32 | * |
| 33 | * Uses HTTP requests to server endpoints. |
| 34 | */ |
| 35 | class AssettoCorsa extends CSQuery implements ProtocolInterface |
| 36 | { |
| 37 | /** |
| 38 | * Protocol name. |
| 39 | */ |
| 40 | public string $name = 'Assetto Corsa'; |
| 41 | |
| 42 | /** |
| 43 | * List of supported games. |
| 44 | * |
| 45 | * @var array<string> |
| 46 | */ |
| 47 | public array $supportedGames = ['Assetto Corsa']; |
| 48 | |
| 49 | /** |
| 50 | * Protocol identifier. |
| 51 | */ |
| 52 | public string $protocol = 'assettocorsa'; |
| 53 | |
| 54 | /** |
| 55 | * Constructor. |
| 56 | */ |
| 57 | public function __construct(?string $address = null, ?int $queryport = null) |
| 58 | { |
| 59 | parent::__construct(); |
| 60 | |
| 61 | if ($address !== null) { |
| 62 | $this->address = $address; |
| 63 | } |
| 64 | |
| 65 | if ($queryport !== null) { |
| 66 | $this->queryport = $queryport; |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | /** |
| 71 | * query method. |
| 72 | */ |
| 73 | #[Override] |
| 74 | public function query(ServerAddress $addr): ServerInfo |
| 75 | { |
| 76 | $info = new ServerInfo; |
| 77 | $info->online = false; |
| 78 | |
| 79 | // Query server info |
| 80 | $serverInfo = $this->queryEndpoint($addr, '/info'); |
| 81 | |
| 82 | if ($serverInfo === null || $serverInfo === []) { |
| 83 | return $info; |
| 84 | } |
| 85 | |
| 86 | // Query car info |
| 87 | $carInfo = $this->queryEndpoint($addr, '/JSON|' . random_int(0, 999999999999999)); |
| 88 | |
| 89 | if ($carInfo === null || $carInfo === [] || !isset($carInfo['Cars'])) { |
| 90 | return $info; |
| 91 | } |
| 92 | |
| 93 | $this->parseServerInfo($serverInfo, $info); |
| 94 | $this->parseCarInfo($carInfo, $info); |
| 95 | $info->online = true; |
| 96 | |
| 97 | return $info; |
| 98 | } |
| 99 | |
| 100 | /** |
| 101 | * query_server method. |
| 102 | */ |
| 103 | #[Override] |
| 104 | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 105 | { |
| 106 | $addr = new ServerAddress($this->address ?? '', $this->queryport ?? 0); |
| 107 | $info = $this->query($addr); |
| 108 | |
| 109 | $this->online = $info->online; |
| 110 | $this->servertitle = $info->servertitle ?? ''; |
| 111 | $this->mapname = $info->mapname ?? ''; |
| 112 | $this->numplayers = $info->numplayers; |
| 113 | $this->maxplayers = $info->maxplayers; |
| 114 | $this->players = []; |
| 115 | |
| 116 | foreach ($info->players as $player) { |
| 117 | if (is_array($player)) { |
| 118 | $this->players[] = [ |
| 119 | 'name' => $player['name'] ?? '', |
| 120 | 'score' => 0, |
| 121 | 'time' => 0, |
| 122 | ]; |
| 123 | } |
| 124 | } |
| 125 | $this->numplayers = count($this->players); |
| 126 | |
| 127 | return $this->online; |
| 128 | } |
| 129 | |
| 130 | /** |
| 131 | * getProtocolName method. |
| 132 | */ |
| 133 | #[Override] |
| 134 | public function getProtocolName(): string |
| 135 | { |
| 136 | return $this->protocol; |
| 137 | } |
| 138 | |
| 139 | /** |
| 140 | * getVersion method. |
| 141 | */ |
| 142 | #[Override] |
| 143 | public function getVersion(ServerInfo $info): string |
| 144 | { |
| 145 | return $info->version ?? 'unknown'; |
| 146 | } |
| 147 | |
| 148 | /** |
| 149 | * Query a HTTP endpoint and return a decoded JSON array. |
| 150 | * |
| 151 | * @return null|array<string,mixed> |
| 152 | */ |
| 153 | private function queryEndpoint(ServerAddress $addr, string $path): ?array |
| 154 | { |
| 155 | $url = "http://{$addr->ip}:{$addr->port}{$path}"; |
| 156 | $context = stream_context_create([ |
| 157 | 'http' => [ |
| 158 | 'timeout' => 5, |
| 159 | 'user_agent' => 'Clansuite-GameServer-Query/1.0', |
| 160 | ], |
| 161 | ]); |
| 162 | |
| 163 | $response = @file_get_contents($url, false, $context); |
| 164 | |
| 165 | if ($response === false) { |
| 166 | return null; |
| 167 | } |
| 168 | |
| 169 | $result = json_decode($response, true); |
| 170 | |
| 171 | // Ensure we have an associative array with string keys |
| 172 | if ($result === null || !is_array($result)) { |
| 173 | return null; |
| 174 | } |
| 175 | |
| 176 | // Normalize keys: if array has non-string keys, try to cast to string-indexed array |
| 177 | $assoc = []; |
| 178 | |
| 179 | foreach ($result as $k => $v) { |
| 180 | if (!is_string($k)) { |
| 181 | // cast numeric keys to string to match signature |
| 182 | $k = (string) $k; |
| 183 | } |
| 184 | $assoc[$k] = $v; |
| 185 | } |
| 186 | |
| 187 | return $assoc; |
| 188 | } |
| 189 | |
| 190 | /** |
| 191 | * @param array<string, mixed> $serverInfo |
| 192 | */ |
| 193 | private function parseServerInfo(array $serverInfo, ServerInfo $info): void |
| 194 | { |
| 195 | // Parse server info with type checks |
| 196 | $name = $serverInfo['name'] ?? null; |
| 197 | $info->servertitle = is_string($name) ? $name : ''; |
| 198 | |
| 199 | $track = $serverInfo['track'] ?? null; |
| 200 | $info->mapname = is_string($track) ? $track : ''; |
| 201 | |
| 202 | $clients = $serverInfo['clients'] ?? null; |
| 203 | $info->numplayers = is_int($clients) ? $clients : (is_numeric($clients) ? (int) $clients : 0); |
| 204 | |
| 205 | $maxclients = $serverInfo['maxclients'] ?? null; |
| 206 | $info->maxplayers = is_int($maxclients) ? $maxclients : (is_numeric($maxclients) ? (int) $maxclients : 0); |
| 207 | |
| 208 | $poweredBy = $serverInfo['poweredBy'] ?? null; |
| 209 | $info->gameversion = is_string($poweredBy) ? $poweredBy : ''; |
| 210 | |
| 211 | // Password not directly available, perhaps set in rules |
| 212 | $pass = $serverInfo['pass'] ?? null; |
| 213 | |
| 214 | if ($pass === true || $pass === 1 || $pass === '1' || $pass === 'true') { |
| 215 | $info->rules['password'] = true; |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | /** |
| 220 | * @param array<string, mixed> $carInfo |
| 221 | */ |
| 222 | private function parseCarInfo(array $carInfo, ServerInfo $info): void |
| 223 | { |
| 224 | // Parse car info |
| 225 | $info->players = []; |
| 226 | |
| 227 | $cars = $carInfo['Cars'] ?? null; |
| 228 | |
| 229 | if (is_array($cars)) { |
| 230 | foreach ($cars as $car) { |
| 231 | if (!is_array($car)) { |
| 232 | continue; |
| 233 | } |
| 234 | |
| 235 | $isConnected = $car['IsConnected'] ?? null; |
| 236 | |
| 237 | if ($isConnected === true || $isConnected === 1 || $isConnected === '1' || $isConnected === 'true') { |
| 238 | $driver = $car['DriverName'] ?? null; |
| 239 | $name = is_string($driver) ? $driver : ''; |
| 240 | |
| 241 | $info->players[] = [ |
| 242 | 'name' => $name, |
| 243 | 'score' => 0, |
| 244 | 'time' => 0, |
| 245 | ]; |
| 246 | } |
| 247 | } |
| 248 | } |
| 249 | |
| 250 | // If server info has clients, use that, else count |
| 251 | if ($info->numplayers === 0) { |
| 252 | $info->numplayers = count($info->players); |
| 253 | } |
| 254 | } |
| 255 | } |