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| 1 | <?php declare(strict_types=1); |
| 2 | |
| 3 | /** |
| 4 | * Clansuite Server Query |
| 5 | * |
| 6 | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 7 | * SPDX-License-Identifier: MIT |
| 8 | * |
| 9 | * For the full copyright and license information, please view |
| 10 | * the LICENSE file that was distributed with this source code. |
| 11 | */ |
| 12 | |
| 13 | namespace Clansuite\ServerQuery\ServerProtocols; |
| 14 | |
| 15 | use function array_chunk; |
| 16 | use function array_shift; |
| 17 | use function count; |
| 18 | use function explode; |
| 19 | use function trim; |
| 20 | use Clansuite\Capture\Protocol\ProtocolInterface; |
| 21 | use Clansuite\Capture\ServerAddress; |
| 22 | use Clansuite\Capture\ServerInfo; |
| 23 | use Clansuite\ServerQuery\CSQuery; |
| 24 | use Override; |
| 25 | |
| 26 | /** |
| 27 | * Battlefield 1942 protocol implementation. |
| 28 | * |
| 29 | * Uses GameSpy protocol. |
| 30 | */ |
| 31 | class Bf1942 extends CSQuery implements ProtocolInterface |
| 32 | { |
| 33 | /** |
| 34 | * Protocol name. |
| 35 | */ |
| 36 | public string $name = 'Battlefield 1942'; |
| 37 | |
| 38 | /** |
| 39 | * List of supported games. |
| 40 | * |
| 41 | * @var array<string> |
| 42 | */ |
| 43 | public array $supportedGames = ['Battlefield 1942']; |
| 44 | |
| 45 | /** |
| 46 | * Protocol identifier. |
| 47 | */ |
| 48 | public string $protocol = 'bf1942'; |
| 49 | |
| 50 | /** |
| 51 | * Game series. |
| 52 | * |
| 53 | * @var array<string> |
| 54 | */ |
| 55 | public array $game_series_list = ['Battlefield']; |
| 56 | protected int $port_diff = 8433; |
| 57 | |
| 58 | /** |
| 59 | * Constructor. |
| 60 | */ |
| 61 | public function __construct(?string $address = null, ?int $queryport = null) |
| 62 | { |
| 63 | parent::__construct($address, $queryport); |
| 64 | } |
| 65 | |
| 66 | /** |
| 67 | * query_server method. |
| 68 | */ |
| 69 | #[Override] |
| 70 | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 71 | { |
| 72 | if ($this->online) { |
| 73 | $this->reset(); |
| 74 | } |
| 75 | |
| 76 | if ($this->queryport <= 0 || $this->address === '') { |
| 77 | $this->errstr = 'Query port or address not set'; |
| 78 | |
| 79 | return false; |
| 80 | } |
| 81 | |
| 82 | $queryPort = $this->queryport + $this->port_diff; |
| 83 | |
| 84 | // BF1942 uses GameSpy protocol |
| 85 | $command = "\x5C\x73\x74\x61\x74\x75\x73\x5C"; |
| 86 | |
| 87 | $result = $this->udpClient->query($this->address ?? '', $queryPort, $command); |
| 88 | |
| 89 | if ($result === null || $result === '' || $result === '0') { |
| 90 | $this->errstr = 'No reply received'; |
| 91 | |
| 92 | return false; |
| 93 | } |
| 94 | |
| 95 | // Add to debug for capture tool |
| 96 | $this->debug[] = [$command, $result]; |
| 97 | |
| 98 | // Parse the GameSpy response |
| 99 | // Format: \key\value\key\value... |
| 100 | $this->parseResponse($result); |
| 101 | |
| 102 | $this->online = true; |
| 103 | |
| 104 | return true; |
| 105 | } |
| 106 | |
| 107 | /** |
| 108 | * query method. |
| 109 | */ |
| 110 | #[Override] |
| 111 | public function query(ServerAddress $addr): ServerInfo |
| 112 | { |
| 113 | $this->address = $addr->ip; |
| 114 | $this->queryport = $addr->port; |
| 115 | $this->query_server(true, true); |
| 116 | |
| 117 | return new ServerInfo( |
| 118 | address: $this->address, |
| 119 | queryport: $this->queryport, |
| 120 | online: $this->online, |
| 121 | gamename: $this->gamename, |
| 122 | gameversion: $this->gameversion, |
| 123 | servertitle: $this->servertitle, |
| 124 | mapname: $this->mapname, |
| 125 | gametype: $this->gametype, |
| 126 | numplayers: $this->numplayers, |
| 127 | maxplayers: $this->maxplayers, |
| 128 | rules: $this->rules, |
| 129 | players: $this->players, |
| 130 | errstr: $this->errstr, |
| 131 | ); |
| 132 | } |
| 133 | |
| 134 | /** |
| 135 | * getProtocolName method. |
| 136 | */ |
| 137 | #[Override] |
| 138 | public function getProtocolName(): string |
| 139 | { |
| 140 | return $this->protocol; |
| 141 | } |
| 142 | |
| 143 | /** |
| 144 | * getVersion method. |
| 145 | */ |
| 146 | #[Override] |
| 147 | public function getVersion(ServerInfo $info): string |
| 148 | { |
| 149 | return $info->gameversion ?? 'unknown'; |
| 150 | } |
| 151 | |
| 152 | /** |
| 153 | * Parse the GameSpy response. |
| 154 | */ |
| 155 | private function parseResponse(string $response): void |
| 156 | { |
| 157 | // Remove leading/trailing backslashes |
| 158 | $response = trim($response, '\\'); |
| 159 | |
| 160 | // Split by \ |
| 161 | $parts = explode('\\', $response); |
| 162 | |
| 163 | // Remove empty first element if present |
| 164 | if (($parts[0] ?? '') === '') { |
| 165 | array_shift($parts); |
| 166 | } |
| 167 | |
| 168 | $this->players = []; |
| 169 | $parsingPlayers = false; |
| 170 | |
| 171 | foreach (array_chunk($parts, 2) as $chunk) { |
| 172 | if (!isset($chunk[0], $chunk[1])) { |
| 173 | continue; |
| 174 | } |
| 175 | |
| 176 | [$key, $value] = $chunk; |
| 177 | |
| 178 | if ($key === 'playername') { |
| 179 | $parsingPlayers = true; |
| 180 | $this->players[] = ['name' => $value]; |
| 181 | } elseif ($parsingPlayers) { |
| 182 | // Additional player fields |
| 183 | if ($this->players !== []) { |
| 184 | $lastPlayer = &$this->players[count($this->players) - 1]; |
| 185 | $lastPlayer[$key] = $value; |
| 186 | } |
| 187 | } else { |
| 188 | // Server info |
| 189 | switch ($key) { |
| 190 | case 'hostname': |
| 191 | $this->servertitle = $value; |
| 192 | |
| 193 | break; |
| 194 | |
| 195 | case 'mapname': |
| 196 | $this->mapname = $value; |
| 197 | |
| 198 | break; |
| 199 | |
| 200 | case 'gametype': |
| 201 | $this->gametype = $value; |
| 202 | |
| 203 | break; |
| 204 | |
| 205 | case 'maxplayers': |
| 206 | $this->maxplayers = (int) $value; |
| 207 | |
| 208 | break; |
| 209 | |
| 210 | case 'numplayers': |
| 211 | $this->numplayers = (int) $value; |
| 212 | |
| 213 | break; |
| 214 | |
| 215 | case 'password': |
| 216 | $this->password = $value === '1' ? 1 : 0; |
| 217 | |
| 218 | break; |
| 219 | |
| 220 | default: |
| 221 | $this->rules[$key] = $value; |
| 222 | |
| 223 | break; |
| 224 | } |
| 225 | } |
| 226 | } |
| 227 | } |
| 228 | } |