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| 1 | <?php declare(strict_types=1); |
| 2 | |
| 3 | /** |
| 4 | * Clansuite Server Query |
| 5 | * |
| 6 | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 7 | * SPDX-License-Identifier: MIT |
| 8 | * |
| 9 | * For the full copyright and license information, please view |
| 10 | * the LICENSE file that was distributed with this source code. |
| 11 | */ |
| 12 | |
| 13 | namespace Clansuite\ServerQuery\ServerProtocols; |
| 14 | |
| 15 | use function array_key_exists; |
| 16 | use function count; |
| 17 | use function is_int; |
| 18 | use function is_string; |
| 19 | use function ord; |
| 20 | use function preg_replace; |
| 21 | use function strlen; |
| 22 | use function substr; |
| 23 | use Clansuite\ServerQuery\CSQuery; |
| 24 | use Clansuite\ServerQuery\Util\UdpClient; |
| 25 | use Exception; |
| 26 | use Override; |
| 27 | |
| 28 | /** |
| 29 | * Cube Engine protocol implementation. |
| 30 | * |
| 31 | * Used for Cube 1, Assault Cube, Cube 2: Sauerbraten, Blood Frontier. |
| 32 | */ |
| 33 | class Cube extends CSQuery |
| 34 | { |
| 35 | /** |
| 36 | * Extended ping commands. |
| 37 | */ |
| 38 | private const EXTPING_NAMELIST = "\x01\x01"; |
| 39 | |
| 40 | private const EXT_PLAYERSTATS = "\x00\x01"; |
| 41 | |
| 42 | /** |
| 43 | * Protocol name. |
| 44 | */ |
| 45 | public string $name = 'Cube Engine'; |
| 46 | |
| 47 | /** |
| 48 | * Protocol identifier. |
| 49 | */ |
| 50 | public string $protocol = 'Cube'; |
| 51 | |
| 52 | /** |
| 53 | * List of supported games. |
| 54 | * |
| 55 | * @var array<string> |
| 56 | */ |
| 57 | public array $supportedGames = [ |
| 58 | 'Cube 1', |
| 59 | 'Assault Cube', |
| 60 | 'Cube 2: Sauerbraten', |
| 61 | 'Blood Frontier', |
| 62 | ]; |
| 63 | |
| 64 | /** |
| 65 | * Game mode names. |
| 66 | * |
| 67 | * @var string[] |
| 68 | */ |
| 69 | private array $modeNames = [ |
| 70 | 'DEMO', 'TDM', 'coop', 'DM', 'SURV', 'TSURV', 'CTF', 'PF', 'BTDM', 'BDM', 'LSS', |
| 71 | 'OSOK', 'TOSOK', 'BOSOK', 'HTF', 'TKTF', 'KTF', 'TPF', 'TLSS', 'BPF', 'BLSS', 'BTSURV', 'BTOSOK', |
| 72 | ]; |
| 73 | |
| 74 | /** |
| 75 | * State names. |
| 76 | * |
| 77 | * @var string[] |
| 78 | */ |
| 79 | private array $stateNames = [ |
| 80 | 'alive', 'dead', 'spawning', 'lagged', 'editing', 'spectating', |
| 81 | ]; |
| 82 | |
| 83 | /** |
| 84 | * Constructor. |
| 85 | */ |
| 86 | public function __construct(mixed $address, mixed $queryport) |
| 87 | { |
| 88 | parent::__construct((is_string($address) ? $address : null), (is_int($queryport) ? $queryport : null)); |
| 89 | } |
| 90 | |
| 91 | /** |
| 92 | * query_server method. |
| 93 | */ |
| 94 | #[Override] |
| 95 | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 96 | { |
| 97 | if ($this->online) { |
| 98 | $this->reset(); |
| 99 | } |
| 100 | |
| 101 | // Cube Engine queries use port + 1 |
| 102 | $queryPort = ($this->queryport ?? 0) + 1; |
| 103 | |
| 104 | // Send EXTPING_NAMELIST to get basic server info and player names |
| 105 | $result1 = $this->sendCommand($this->address ?? '', $queryPort, self::EXTPING_NAMELIST); |
| 106 | |
| 107 | if ($result1 === '' || $result1 === '0' || $result1 === false) { |
| 108 | $this->errstr = 'No reply received for server info'; |
| 109 | |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | // Parse server info response |
| 114 | $buffer = new CubeReadBuffer($result1); |
| 115 | |
| 116 | // Skip extping_code (2 bytes) |
| 117 | $buffer->getUChar(); |
| 118 | $buffer->getUChar(); |
| 119 | |
| 120 | // Skip proto_version (3 bytes) |
| 121 | $buffer->getUChar(); |
| 122 | $buffer->getUChar(); |
| 123 | $buffer->getUChar(); |
| 124 | |
| 125 | $gamemode = $buffer->getInt(); |
| 126 | $nbConnectedClients = $buffer->getInt(); |
| 127 | $buffer->getInt(); |
| 128 | $serverMap = $buffer->getString(); |
| 129 | $serverDescription = $this->filterText($buffer->getString()); |
| 130 | $maxClients = $buffer->getInt(); |
| 131 | |
| 132 | // Mastermode (2 bytes) |
| 133 | $mastermode1 = $buffer->getUChar(); |
| 134 | $buffer->getUChar(); |
| 135 | |
| 136 | // Convert mastermode |
| 137 | $mastermode = 'open'; // default |
| 138 | |
| 139 | if ($mastermode1 === 64 || $mastermode1 === 65) { |
| 140 | $mastermode = 'private'; |
| 141 | } elseif ($mastermode1 === -128) { |
| 142 | $mastermode = 'match'; |
| 143 | } |
| 144 | |
| 145 | // Read player names |
| 146 | $playerNames = []; |
| 147 | |
| 148 | while (!$buffer->isEmpty()) { |
| 149 | $playerName = $buffer->getString(); |
| 150 | |
| 151 | if ($playerName === '') { |
| 152 | break; |
| 153 | } |
| 154 | $playerNames[] = $playerName; |
| 155 | } |
| 156 | |
| 157 | // Set basic server info |
| 158 | $this->servertitle = $serverDescription; |
| 159 | $this->mapname = $serverMap; |
| 160 | $this->maxplayers = $maxClients; |
| 161 | $this->numplayers = $nbConnectedClients; |
| 162 | $this->password = 0; // Not available in this response |
| 163 | |
| 164 | // Set game type |
| 165 | if (isset($this->modeNames[$gamemode])) { |
| 166 | $this->gametype = $this->modeNames[$gamemode]; |
| 167 | } |
| 168 | |
| 169 | // Get detailed player stats if requested |
| 170 | if ($getPlayers && $nbConnectedClients > 0) { |
| 171 | $this->parsePlayerStats($queryPort); |
| 172 | } |
| 173 | |
| 174 | $this->online = true; |
| 175 | |
| 176 | return true; |
| 177 | } |
| 178 | |
| 179 | private function parsePlayerStats(int $queryPort): void |
| 180 | { |
| 181 | // Create UDP client for multi-packet queries |
| 182 | /** @var UdpClient $udpClient */ |
| 183 | $udpClient = new UdpClient; |
| 184 | $udpClient->setTimeout(3); // 3 second timeout |
| 185 | |
| 186 | // Send EXT_PLAYERSTATS + \xff to get all player stats |
| 187 | $command = self::EXT_PLAYERSTATS . "\xff"; |
| 188 | $packets = $udpClient->queryMultiPacket($this->address ?? '', $queryPort, $command, 0, 0.5); // 0.5s between packets |
| 189 | |
| 190 | if ($packets === []) { |
| 191 | return; |
| 192 | } |
| 193 | |
| 194 | if (!isset($packets[0])) { |
| 195 | return; |
| 196 | } |
| 197 | |
| 198 | // First packet should contain client numbers |
| 199 | $buffer = new CubeReadBuffer($packets[0]); |
| 200 | |
| 201 | // Skip extping_code (2 bytes) |
| 202 | $buffer->getUChar(); |
| 203 | $buffer->getUChar(); |
| 204 | |
| 205 | // Skip proto_version (3 bytes) |
| 206 | $buffer->getUChar(); |
| 207 | $buffer->getUChar(); |
| 208 | $buffer->getUChar(); |
| 209 | |
| 210 | // EXT_PLAYERSTATS_RESP_IDS should be -10 |
| 211 | $buffer->getUChar(); |
| 212 | $respType2 = $buffer->getUChar(); |
| 213 | |
| 214 | if ($respType2 !== 246) { // -10 as signed char |
| 215 | return; // Invalid response |
| 216 | } |
| 217 | |
| 218 | // Read client numbers |
| 219 | $clientNumbers = []; |
| 220 | |
| 221 | while (!$buffer->isEmpty()) { |
| 222 | try { |
| 223 | $clientNum = $buffer->getInt(); |
| 224 | $clientNumbers[] = $clientNum; |
| 225 | } catch (Exception) { |
| 226 | break; |
| 227 | } |
| 228 | } |
| 229 | |
| 230 | // Remaining packets should be player data (skip first packet) |
| 231 | $players = []; |
| 232 | $packetIndex = 1; |
| 233 | |
| 234 | foreach ($clientNumbers as $clientNum) { |
| 235 | if ($packetIndex >= count($packets) || !array_key_exists($packetIndex, $packets)) { |
| 236 | break; // No more packets |
| 237 | } |
| 238 | |
| 239 | $playerResult = $packets[$packetIndex]; |
| 240 | $packetIndex++; |
| 241 | $playerBuffer = new CubeReadBuffer($playerResult); |
| 242 | |
| 243 | try { |
| 244 | // Skip headers |
| 245 | $playerBuffer->getUChar(); // extping_code |
| 246 | $playerBuffer->getUChar(); |
| 247 | $playerBuffer->getUChar(); // proto_version |
| 248 | $playerBuffer->getUChar(); |
| 249 | $playerBuffer->getUChar(); |
| 250 | $playerBuffer->getUChar(); // EXT_PLAYERSTATS_RESP_STATS |
| 251 | $playerBuffer->getUChar(); |
| 252 | |
| 253 | $pClientNum = $playerBuffer->getInt(); |
| 254 | $ping = $playerBuffer->getInt(); |
| 255 | $name = $playerBuffer->getString(); |
| 256 | $team = $playerBuffer->getString(); |
| 257 | $frags = $playerBuffer->getInt(); |
| 258 | $flags = $playerBuffer->getInt(); |
| 259 | $deaths = $playerBuffer->getInt(); |
| 260 | $teamkills = $playerBuffer->getInt(); |
| 261 | $accuracy = $playerBuffer->getInt(); |
| 262 | $health = $playerBuffer->getInt(); |
| 263 | $armour = $playerBuffer->getInt(); |
| 264 | $gun = $playerBuffer->getInt(); |
| 265 | $role = $playerBuffer->getInt(); |
| 266 | $state = $playerBuffer->getInt(); |
| 267 | |
| 268 | // IP (3 bytes) |
| 269 | $ip1 = $playerBuffer->getUChar(); |
| 270 | $ip2 = $playerBuffer->getUChar(); |
| 271 | $ip3 = $playerBuffer->getUChar(); |
| 272 | $ip = "{$ip1}.{$ip2}.{$ip3}.0"; |
| 273 | |
| 274 | // Additional stats if available |
| 275 | $damage = -1; |
| 276 | $shotdamage = -1; |
| 277 | |
| 278 | if (!$playerBuffer->isEmpty()) { |
| 279 | $damage = $playerBuffer->getInt(); |
| 280 | } |
| 281 | |
| 282 | if (!$playerBuffer->isEmpty()) { |
| 283 | $shotdamage = $playerBuffer->getInt(); |
| 284 | } |
| 285 | |
| 286 | if ($name !== '' && $name !== '0') { |
| 287 | $players[] = [ |
| 288 | 'name' => $name, |
| 289 | 'score' => $frags, |
| 290 | 'ping' => $ping, |
| 291 | 'team' => $team, |
| 292 | 'deaths' => $deaths, |
| 293 | 'health' => $health, |
| 294 | 'armour' => $armour, |
| 295 | 'accuracy' => $accuracy, |
| 296 | 'ip' => $ip, |
| 297 | 'state' => $this->stateNames[$state] ?? 'unknown', |
| 298 | 'role' => $role === 1 ? 'admin' : 'player', |
| 299 | 'damage' => $damage, |
| 300 | 'shotdamage' => $shotdamage, |
| 301 | ]; |
| 302 | } |
| 303 | } catch (Exception) { |
| 304 | // Skip malformed packets |
| 305 | continue; |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | $this->players = $players; |
| 310 | $this->playerkeys = [ |
| 311 | 'name' => true, |
| 312 | 'score' => true, |
| 313 | 'ping' => true, |
| 314 | 'team' => true, |
| 315 | 'deaths' => true, |
| 316 | 'health' => true, |
| 317 | 'armour' => true, |
| 318 | 'accuracy' => true, |
| 319 | 'ip' => true, |
| 320 | 'state' => true, |
| 321 | 'role' => true, |
| 322 | 'damage' => true, |
| 323 | 'shotdamage' => true, |
| 324 | ]; |
| 325 | } |
| 326 | |
| 327 | private function filterText(string $s): string |
| 328 | { |
| 329 | return preg_replace("/\f./", '', $s) ?? ''; |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | /** |
| 334 | * Cube Engine Read Buffer for parsing variable-length encoded data. |
| 335 | */ |
| 336 | class CubeReadBuffer |
| 337 | { |
| 338 | private int $position; |
| 339 | |
| 340 | /** |
| 341 | * Constructor. |
| 342 | */ |
| 343 | public function __construct(private string $data) |
| 344 | { |
| 345 | $this->position = 0; |
| 346 | } |
| 347 | |
| 348 | /** |
| 349 | * isEmpty method. |
| 350 | */ |
| 351 | public function isEmpty(): bool |
| 352 | { |
| 353 | return $this->position >= strlen($this->data); |
| 354 | } |
| 355 | |
| 356 | /** |
| 357 | * hasMore method. |
| 358 | */ |
| 359 | public function hasMore(): bool |
| 360 | { |
| 361 | return !$this->isEmpty(); |
| 362 | } |
| 363 | |
| 364 | /** |
| 365 | * getUChar method. |
| 366 | */ |
| 367 | public function getUChar(): int |
| 368 | { |
| 369 | if (!$this->hasMore()) { |
| 370 | throw new Exception('Message is too short'); |
| 371 | } |
| 372 | |
| 373 | $char = $this->data[$this->position]; |
| 374 | $uchar = ord($char); |
| 375 | $this->position++; |
| 376 | |
| 377 | return $uchar; |
| 378 | } |
| 379 | |
| 380 | /** |
| 381 | * getInt method. |
| 382 | */ |
| 383 | public function getInt(): int |
| 384 | { |
| 385 | $b = $this->getUChar(); |
| 386 | |
| 387 | if ($b === 0x80) { |
| 388 | // 16-bit value |
| 389 | $low = $this->getUChar(); |
| 390 | $high = $this->getUChar(); |
| 391 | $value = $low | ($high << 8); |
| 392 | |
| 393 | return $value < 0x8000 ? $value : $value - 0x10000; |
| 394 | } |
| 395 | |
| 396 | if ($b === 0x81) { |
| 397 | // 32-bit value |
| 398 | $b1 = $this->getUChar(); |
| 399 | $b2 = $this->getUChar(); |
| 400 | $b3 = $this->getUChar(); |
| 401 | $b4 = $this->getUChar(); |
| 402 | $value = $b1 | ($b2 << 8) | ($b3 << 16) | ($b4 << 24); |
| 403 | |
| 404 | return $value < 0x80000000 ? $value : $value - 0x100000000; |
| 405 | } |
| 406 | |
| 407 | // 8-bit value |
| 408 | return $b < 0x80 ? $b : $b - 0x100; |
| 409 | } |
| 410 | |
| 411 | /** |
| 412 | * getString method. |
| 413 | */ |
| 414 | public function getString(): string |
| 415 | { |
| 416 | $startPosition = $this->position; |
| 417 | |
| 418 | while ($this->hasMore()) { |
| 419 | if ($this->getUChar() === 0) { |
| 420 | break; |
| 421 | } |
| 422 | } |
| 423 | |
| 424 | return substr($this->data, $startPosition, $this->position - $startPosition - 1); |
| 425 | } |
| 426 | } |