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| 1 | <?php |
| 2 | |
| 3 | declare(strict_types=1); |
| 4 | |
| 5 | /** |
| 6 | * Clansuite Server Query |
| 7 | * |
| 8 | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 9 | * SPDX-License-Identifier: MIT |
| 10 | * |
| 11 | * For the full copyright and license information, please view |
| 12 | * the LICENSE file that was distributed with this source code. |
| 13 | */ |
| 14 | |
| 15 | namespace Clansuite\ServerQuery\ServerProtocols; |
| 16 | |
| 17 | use Override; |
| 18 | |
| 19 | /** |
| 20 | * Insurgency protocol implementation. |
| 21 | * |
| 22 | * Based on Steam/Source protocol. |
| 23 | */ |
| 24 | class Ins extends Steam |
| 25 | { |
| 26 | /** |
| 27 | * Protocol name. |
| 28 | */ |
| 29 | public string $name = 'Insurgency'; |
| 30 | |
| 31 | /** |
| 32 | * List of supported games. |
| 33 | * |
| 34 | * @var array<string> |
| 35 | */ |
| 36 | public array $supportedGames = ['Insurgency']; |
| 37 | |
| 38 | /** |
| 39 | * Protocol identifier. |
| 40 | */ |
| 41 | public string $protocol = 'A2S'; |
| 42 | |
| 43 | /** |
| 44 | * Insurgency uses standard Source engine protocol. |
| 45 | */ |
| 46 | #[Override] |
| 47 | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 48 | { |
| 49 | // Use parent implementation |
| 50 | return parent::query_server($getPlayers, $getRules); |
| 51 | } |
| 52 | } |