extends |
Steam |
|---|---|
implements |
ProtocolInterface |
Day of Defeat: Source protocol implementation. The Source engine uses the same A2S (Source) query protocol implemented
in the Steam base class. This class exists to provide a distinct
protocol entry for Day of Defeat: Source and to allow game-specific
customizations in the future.
| Methods | ||
|---|---|---|
public
|
__construct(mixed $address = null, mixed $queryport = null)
|
# |
public
|
getNativeJoinURI(): string
|
# |
public
|
query(ServerAddress $addr): ServerInfo
|
# |
public
|
getProtocolName(): string
|
# |
public
|
getVersion(ServerInfo $info): string
|
# |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Steam |
|---|
query_server(), processPlayers(), |
| Properties | |||
|---|---|---|---|
public
|
string
|
$name = 'Day of Defeat: Source'
|
# |
public
|
array<string>
|
$supportedGames = ['Day of Defeat: Source']
|
# |
public
|
string
|
$protocol = 'dods'
|
# |
public
|
array<string>
|
$game_series_list = ['Day of Defeat']
|
# |
protected
|
int
|
$port_diff = 0
|
# |
| Properties inherited from Clansuite\ServerQuery\ServerProtocols\Steam |
|---|
$playerFormat, $response |
| Properties inherited from Clansuite\ServerQuery\CSQuery |
|---|
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $debug, $udpClient |