Class Clansuite\ServerQuery\ServerProtocols\Fear

extends Quake4

Queries F.E.A.R. game servers. Extends the Quake 4 protocol to handle F.E.A.R. specific server queries, retrieving information about server status, players, and game settings. Enables monitoring of F.E.A.R. multiplayer servers.

Methods
Methods inherited from Clansuite\ServerQuery\ServerProtocols\Quake4
parseDoom3Info(), parsePlayers(),
Methods inherited from Clansuite\ServerQuery\ServerProtocols\Quake
__construct(), rcon_query_server(), query(), getVersion()
Methods inherited from Clansuite\ServerQuery\CSQuery
__sleep(), getProtocolsMap(), getSupportedProtocols(), getProtocolClass(), createInstance(), setUdpClient(), unserialize(), getNativeJoinURI(), sortPlayers(), toJson(), toHtml(), reset(), sendCommand()
Properties
Properties inherited from Clansuite\ServerQuery\ServerProtocols\Quake4
$game_series_list
Properties inherited from Clansuite\ServerQuery\CSQuery
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $response, $debug, $udpClient