extends |
Quake4 |
|---|
Queries F.E.A.R. game servers. Extends the Quake 4 protocol to handle F.E.A.R. specific server queries, retrieving information about server status, players, and game settings. Enables monitoring of F.E.A.R. multiplayer servers.
| Methods | ||
|---|---|---|
public
|
getProtocolName(): string
|
# |
public
|
query_server(mixed $getPlayers = true, mixed $getRules = true): bool
|
# |
protected
|
translateProtocolVersion(string $protocol): string
|
# |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Quake4 |
|---|
parseDoom3Info(), parsePlayers(), |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Quake |
|---|
__construct(), rcon_query_server(), query(), getVersion() |
| Properties | |||
|---|---|---|---|
public
|
string
|
$name = 'F.E.A.R.'
|
# |
public
|
array<string>
|
$supportedGames = ['F.E.A.R.']
|
# |
public
|
string
|
$protocol = 'fear'
|
# |
| Properties inherited from Clansuite\ServerQuery\ServerProtocols\Quake4 |
|---|
$game_series_list |
| Properties inherited from Clansuite\ServerQuery\CSQuery |
|---|
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $response, $debug, $udpClient |