Class Clansuite\ServerQuery\ServerProtocols\Moh

extends Unreal2

Medal of Honor protocol implementation. Medal of Honor uses the Unreal2 protocol.

Methods inherited from Clansuite\ServerQuery\ServerProtocols\Unreal2
__construct(), query_server(), query(), getProtocolName(), getVersion(), processDetails(), processRules(), processPlayers()
Methods inherited from Clansuite\ServerQuery\CSQuery
__sleep(), getProtocolsMap(), getSupportedProtocols(), getProtocolClass(), createInstance(), setUdpClient(), unserialize(), getNativeJoinURI(), sortPlayers(), toJson(), toHtml(), reset(), sendCommand()
Properties
Properties inherited from Clansuite\ServerQuery\ServerProtocols\Unreal2
$serverID
Properties inherited from Clansuite\ServerQuery\CSQuery
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $response, $debug, $udpClient