extends |
Unreal2 |
|---|---|
implements |
ProtocolInterface |
Killing Floor Protocol implementation. Extends Unreal2 protocol for Killing Floor specific features.
| Methods | ||
|---|---|---|
public
|
__construct(?string $address = null, ?int $queryport = null)
|
# |
public
|
getProtocolName(): string
|
# |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Unreal2 |
|---|
query_server(), query(), getVersion(), processDetails(), processRules(), processPlayers() |
| Properties | |||
|---|---|---|---|
public
|
string
|
$name = 'KillingFloor'
|
# |
public
|
array<string>
|
$supportedGames = ['KillingFloor']
|
# |
public
|
string
|
$protocol = 'killingfloor'
|
# |
| Properties inherited from Clansuite\ServerQuery\ServerProtocols\Unreal2 |
|---|
$game_series_list, $serverID |
| Properties inherited from Clansuite\ServerQuery\CSQuery |
|---|
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $response, $debug, $udpClient |