extends |
Steam |
|---|
Team Fortress 2 protocol implementation. Based on Steam/Source protocol.
| Methods | ||
|---|---|---|
public
|
query_server(bool $getPlayers = true, bool $getRules = true): bool
|
# |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Steam |
|---|
__construct(), processPlayers(), query(), getProtocolName(), getVersion() |
| Properties | |||
|---|---|---|---|
public
|
string
|
$name = 'Team Fortress 2'
|
# |
public
|
array<string>
|
$supportedGames = ['Team Fortress 2']
|
# |
public
|
string
|
$protocol = 'A2S'
|
# |
public
|
array<string>
|
$game_series_list = ['Team Fortress']
|
# |
| Properties inherited from Clansuite\ServerQuery\ServerProtocols\Steam |
|---|
$playerFormat, $response |
| Properties inherited from Clansuite\ServerQuery\CSQuery |
|---|
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $debug, $udpClient |