extends |
Quake3Arena |
|---|---|
implements |
ProtocolInterface |
Wolfenstein PC protocol implementation. Uses Quake 3 query protocol.
| Methods | ||
|---|---|---|
public
|
__construct(?string $address = null, ?int $queryport = null)
|
# |
public
|
query(ServerAddress $addr): ServerInfo
|
# |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Quake3Arena |
|---|
query_server(), htmlize() |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Quake |
|---|
rcon_query_server(), getProtocolName(), getVersion() |
| Properties | |||
|---|---|---|---|
public
|
string
|
$name = 'Wolf'
|
# |
public
|
array<string>
|
$supportedGames = ['Wolfenstein PC']
|
# |
public
|
string
|
$protocol = 'wolf'
|
# |
| Properties inherited from Clansuite\ServerQuery\ServerProtocols\Quake3Arena |
|---|
$game_series_list |
| Properties inherited from Clansuite\ServerQuery\CSQuery |
|---|
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $response, $debug, $udpClient |