extends |
Steam |
|---|---|
implements |
ProtocolInterface |
DayZ protocol implementation. Extends Steam protocol with DayZ specific port calculation. Query port = 27016 + floor((host_port - 2302) / 100)
| Methods | ||
|---|---|---|
public
|
query_server(bool $getPlayers = true, bool $getRules = true): bool
|
# |
public
|
query(ServerAddress $addr): ServerInfo
|
# |
public
|
getProtocolName(): string
|
# |
public
|
getVersion(ServerInfo $info): string
|
# |
| Methods inherited from Clansuite\ServerQuery\ServerProtocols\Steam |
|---|
__construct(), processPlayers(), |
| Properties | |||
|---|---|---|---|
public
|
string
|
$name = 'DayZ'
|
# |
public
|
array<string>
|
$supportedGames = ['DayZ']
|
# |
public
|
string
|
$protocol = 'dayz'
|
# |
| Properties inherited from Clansuite\ServerQuery\ServerProtocols\Steam |
|---|
$playerFormat, $response |
| Properties inherited from Clansuite\ServerQuery\CSQuery |
|---|
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $game_series_list, $debug, $udpClient |