Class Clansuite\ServerQuery\ServerProtocols\Squad

extends Steam
implements ProtocolInterface

SQUAD protocol implementation. SQUAD uses the Steam A2S query protocol with a specific port offset. Query port = client port + 19378

Methods inherited from Clansuite\ServerQuery\ServerProtocols\Steam
__construct(), query_server(), processPlayers(), query(), getProtocolName(), getVersion()
Methods inherited from Clansuite\ServerQuery\CSQuery
__sleep(), getProtocolsMap(), getSupportedProtocols(), getProtocolClass(), createInstance(), setUdpClient(), unserialize(), getNativeJoinURI(), sortPlayers(), toJson(), toHtml(), reset(), sendCommand()
Properties
Properties inherited from Clansuite\ServerQuery\ServerProtocols\Steam
$playerFormat, $response
Properties inherited from Clansuite\ServerQuery\CSQuery
$address, $queryport, $hostport, $online, $gamename, $gameversion, $servertitle, $mapname, $maptitle, $gametype, $numplayers, $maxplayers, $steamAppID, $password, $nextmap, $players, $playerkeys, $playerteams, $maplist, $rules, $errstr, $debug, $udpClient