| 1: | <?php |
| 2: | |
| 3: | declare(strict_types=1); |
| 4: | |
| 5: | /** |
| 6: | * Clansuite Server Query |
| 7: | * |
| 8: | * SPDX-FileCopyrightText: 2003-2025 Jens A. Koch |
| 9: | * SPDX-License-Identifier: MIT |
| 10: | * |
| 11: | * For the full copyright and license information, please view |
| 12: | * the LICENSE file that was distributed with this source code. |
| 13: | */ |
| 14: | |
| 15: | namespace Clansuite\ServerQuery\ServerProtocols; |
| 16: | |
| 17: | use Override; |
| 18: | |
| 19: | /** |
| 20: | * Zombie Panic! Source protocol implementation. |
| 21: | * |
| 22: | * Based on Steam/Source protocol. |
| 23: | */ |
| 24: | class Hl2zp extends Steam |
| 25: | { |
| 26: | /** |
| 27: | * Protocol name. |
| 28: | */ |
| 29: | public string $name = 'Zombie Panic! Source'; |
| 30: | |
| 31: | /** |
| 32: | * List of supported games. |
| 33: | * |
| 34: | * @var array<string> |
| 35: | */ |
| 36: | public array $supportedGames = ['Zombie Panic! Source']; |
| 37: | |
| 38: | /** |
| 39: | * Protocol identifier. |
| 40: | */ |
| 41: | public string $protocol = 'A2S'; |
| 42: | |
| 43: | /** |
| 44: | * Zombie Panic! Source uses standard Source engine protocol. |
| 45: | */ |
| 46: | #[Override] |
| 47: | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 48: | { |
| 49: | // Use parent implementation |
| 50: | return parent::query_server($getPlayers, $getRules); |
| 51: | } |
| 52: | } |
| 53: |