| 1: | <?php declare(strict_types=1); |
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| 12: | |
| 13: | namespace Clansuite\ServerQuery\ServerProtocols; |
| 14: | |
| 15: | use function count; |
| 16: | use function is_array; |
| 17: | use function min; |
| 18: | use function ord; |
| 19: | use function pack; |
| 20: | use function strlen; |
| 21: | use function substr; |
| 22: | use function unpack; |
| 23: | use Clansuite\Capture\Protocol\ProtocolInterface; |
| 24: | use Clansuite\Capture\ServerAddress; |
| 25: | use Clansuite\Capture\ServerInfo; |
| 26: | use Clansuite\ServerQuery\CSQuery; |
| 27: | use Override; |
| 28: | |
| 29: | |
| 30: | |
| 31: | |
| 32: | |
| 33: | |
| 34: | |
| 35: | class Torque extends CSQuery implements ProtocolInterface |
| 36: | { |
| 37: | |
| 38: | |
| 39: | |
| 40: | public string $name = 'Torque'; |
| 41: | |
| 42: | |
| 43: | |
| 44: | |
| 45: | |
| 46: | |
| 47: | public array $supportedGames = ['Torque']; |
| 48: | |
| 49: | |
| 50: | |
| 51: | |
| 52: | public string $protocol = 'Torque'; |
| 53: | |
| 54: | |
| 55: | |
| 56: | |
| 57: | |
| 58: | |
| 59: | public array $game_series_list = ['Torque']; |
| 60: | |
| 61: | |
| 62: | |
| 63: | |
| 64: | public function __construct(?string $address = null, ?int $queryport = null) |
| 65: | { |
| 66: | parent::__construct(); |
| 67: | $this->address = $address; |
| 68: | $this->queryport = $queryport; |
| 69: | } |
| 70: | |
| 71: | |
| 72: | |
| 73: | |
| 74: | #[Override] |
| 75: | public function query_server(bool $getPlayers = true, bool $getRules = true): bool |
| 76: | { |
| 77: | if ($this->online) { |
| 78: | $this->reset(); |
| 79: | } |
| 80: | |
| 81: | $address = (string) $this->address; |
| 82: | $port = (int) $this->queryport; |
| 83: | |
| 84: | |
| 85: | $pingPacket = $this->createPingPacket(); |
| 86: | |
| 87: | if (($pingResponse = $this->sendCommand($address, $port, $pingPacket)) === '' || ($pingResponse = $this->sendCommand($address, $port, $pingPacket)) === '0' || ($pingResponse = $this->sendCommand($address, $port, $pingPacket)) === false) { |
| 88: | return false; |
| 89: | } |
| 90: | |
| 91: | |
| 92: | if (!$this->processPingResponse($pingResponse)) { |
| 93: | return false; |
| 94: | } |
| 95: | |
| 96: | |
| 97: | $infoPacket = $this->createInfoPacket(); |
| 98: | |
| 99: | if (($infoResponse = $this->sendCommand($address, $port, $infoPacket)) === '' || ($infoResponse = $this->sendCommand($address, $port, $infoPacket)) === '0' || ($infoResponse = $this->sendCommand($address, $port, $infoPacket)) === false) { |
| 100: | return false; |
| 101: | } |
| 102: | |
| 103: | |
| 104: | if (!$this->processInfoResponse($infoResponse)) { |
| 105: | return false; |
| 106: | } |
| 107: | |
| 108: | $this->online = true; |
| 109: | |
| 110: | return true; |
| 111: | } |
| 112: | |
| 113: | |
| 114: | |
| 115: | |
| 116: | #[Override] |
| 117: | public function query(ServerAddress $addr): ServerInfo |
| 118: | { |
| 119: | $this->address = $addr->ip; |
| 120: | $this->queryport = $addr->port; |
| 121: | $this->query_server(true, true); |
| 122: | |
| 123: | return new ServerInfo( |
| 124: | address: $this->address, |
| 125: | queryport: $this->queryport, |
| 126: | online: $this->online, |
| 127: | gamename: $this->gamename, |
| 128: | gameversion: $this->gameversion, |
| 129: | servertitle: $this->servertitle, |
| 130: | mapname: $this->mapname, |
| 131: | gametype: $this->gametype, |
| 132: | numplayers: $this->numplayers, |
| 133: | maxplayers: $this->maxplayers, |
| 134: | rules: $this->rules, |
| 135: | players: $this->players, |
| 136: | errstr: $this->errstr, |
| 137: | ); |
| 138: | } |
| 139: | |
| 140: | |
| 141: | |
| 142: | |
| 143: | #[Override] |
| 144: | public function getProtocolName(): string |
| 145: | { |
| 146: | return $this->protocol; |
| 147: | } |
| 148: | |
| 149: | |
| 150: | |
| 151: | |
| 152: | #[Override] |
| 153: | public function getVersion(ServerInfo $info): string |
| 154: | { |
| 155: | return $info->gameversion ?? 'unknown'; |
| 156: | } |
| 157: | |
| 158: | private function createPingPacket(): string |
| 159: | { |
| 160: | |
| 161: | |
| 162: | $packetType = "\x02"; |
| 163: | $flags = "\x00"; |
| 164: | $key = pack('N', 0); |
| 165: | |
| 166: | return $packetType . $flags . $key; |
| 167: | } |
| 168: | |
| 169: | private function createInfoPacket(): string |
| 170: | { |
| 171: | |
| 172: | |
| 173: | $packetType = "\x04"; |
| 174: | $flags = "\x00"; |
| 175: | $key = pack('N', 0); |
| 176: | |
| 177: | return $packetType . $flags . $key; |
| 178: | } |
| 179: | |
| 180: | private function processPingResponse(string $buffer): bool |
| 181: | { |
| 182: | if (strlen($buffer) < 14) { |
| 183: | return false; |
| 184: | } |
| 185: | |
| 186: | |
| 187: | |
| 188: | |
| 189: | $offset = 6; |
| 190: | |
| 191: | |
| 192: | $versionString = ''; |
| 193: | |
| 194: | while ($offset < strlen($buffer) && ord($buffer[$offset]) !== 0) { |
| 195: | $versionString .= $buffer[$offset]; |
| 196: | $offset++; |
| 197: | } |
| 198: | $offset++; |
| 199: | |
| 200: | $this->gameversion = $versionString; |
| 201: | |
| 202: | |
| 203: | if ($offset + 8 <= strlen($buffer)) { |
| 204: | $tmp = @unpack('N', substr($buffer, $offset, 4)); |
| 205: | $protocolVersion = is_array($tmp) && isset($tmp[1]) ? (int) $tmp[1] : 0; |
| 206: | $tmp = @unpack('N', substr($buffer, $offset + 4, 4)); |
| 207: | $minProtocolVersion = is_array($tmp) && isset($tmp[1]) ? (int) $tmp[1] : 0; |
| 208: | $offset += 8; |
| 209: | |
| 210: | |
| 211: | if ($offset + 4 <= strlen($buffer)) { |
| 212: | $tmp = @unpack('N', substr($buffer, $offset, 4)); |
| 213: | $buildVersion = is_array($tmp) && isset($tmp[1]) ? (int) $tmp[1] : 0; |
| 214: | $offset += 4; |
| 215: | |
| 216: | |
| 217: | $serverName = ''; |
| 218: | $maxLen = min(24, strlen($buffer) - $offset); |
| 219: | |
| 220: | for ($i = 0; $i < $maxLen && ord($buffer[$offset + $i]) !== 0; $i++) { |
| 221: | $serverName .= $buffer[$offset + $i]; |
| 222: | } |
| 223: | |
| 224: | $this->servertitle = $serverName; |
| 225: | |
| 226: | return true; |
| 227: | } |
| 228: | } |
| 229: | |
| 230: | return false; |
| 231: | } |
| 232: | |
| 233: | private function processInfoResponse(string $buffer): bool |
| 234: | { |
| 235: | if (strlen($buffer) < 10) { |
| 236: | return false; |
| 237: | } |
| 238: | |
| 239: | |
| 240: | |
| 241: | |
| 242: | $offset = 6; |
| 243: | |
| 244: | |
| 245: | $strings = []; |
| 246: | |
| 247: | for ($i = 0; $i < 3; $i++) { |
| 248: | $str = ''; |
| 249: | |
| 250: | while ($offset < strlen($buffer) && ord($buffer[$offset]) !== 0) { |
| 251: | $str .= $buffer[$offset]; |
| 252: | $offset++; |
| 253: | } |
| 254: | $offset++; |
| 255: | $strings[] = $str; |
| 256: | } |
| 257: | |
| 258: | if (count($strings) >= 3) { |
| 259: | $this->gametype = $strings[0]; |
| 260: | |
| 261: | |
| 262: | $this->rules['mission_type'] = $strings[1]; |
| 263: | |
| 264: | |
| 265: | $this->mapname = $strings[2]; |
| 266: | } |
| 267: | |
| 268: | |
| 269: | if ($offset < strlen($buffer)) { |
| 270: | $status = ord($buffer[$offset]); |
| 271: | $offset++; |
| 272: | $this->rules['status'] = $status; |
| 273: | } |
| 274: | |
| 275: | |
| 276: | if ($offset + 2 <= strlen($buffer)) { |
| 277: | $this->numplayers = ord($buffer[$offset]); |
| 278: | $this->maxplayers = ord($buffer[$offset + 1]); |
| 279: | $offset += 2; |
| 280: | } |
| 281: | |
| 282: | |
| 283: | if ($offset < strlen($buffer)) { |
| 284: | $this->rules['num_bots'] = ord($buffer[$offset]); |
| 285: | $offset++; |
| 286: | } |
| 287: | |
| 288: | |
| 289: | if ($offset + 2 <= strlen($buffer)) { |
| 290: | $tmp = @unpack('n', substr($buffer, $offset, 2)); |
| 291: | $cpuSpeed = is_array($tmp) && isset($tmp[1]) ? (int) $tmp[1] : 0; |
| 292: | $this->rules['cpu_speed'] = $cpuSpeed; |
| 293: | $offset += 2; |
| 294: | } |
| 295: | |
| 296: | return true; |
| 297: | } |
| 298: | } |
| 299: | |